Jeff

Co-Founder of Luna Wolf Studios

With a strong foundation in engineering, I specialize in developing innovative software solutions that blend technical expertise with engaging design. I’ve spent over a decade creating immersive experiences that solve real-world problems through the neuroscience of play, using games, tools, and platforms that educate, motivate, and create lasting impact.

Specializing in Unity and XR technologies, I’ve led cross-disciplinary teams in creating a diverse array of gamified experiences—from multiplayer strategy games to educational experiences and medical simulations. These projects have empowered organizations to launch FDA-approved treatments, gamify complex training protocols, and improve learning engagement.

I’ve delivered real-time interactive systems that integrate motion capture, electromyography, and other alternative control mechanisms. These systems enhance accessibility and provide data-driven insights for patient therapy, fitness, and STEM education. My work in this space has helped clinicians track patient progress remotely, provided kids with physical limitations a new way to engage with therapy, and brought measurable improvement to user outcomes through personalized gameplay.

In the cloud, I’ve architected and deployed low-latency gaming platforms using Unity, AWS, and WebRTC. These solutions allowed clients to securely stream fully interactive 3D simulations over low-bandwidth networks, unlocking entirely new deployment models for high-performance content. I’ve also built containerized infrastructure and CI/CD pipelines that automated Unity builds and service deployments, reducing release cycles and improving stability across web, mobile, and VR environments.

Beyond engineering, I’ve supported clients through video production, content creation, web development, and community management. This has helped teams launch with a cohesive brand presence and tools to grow their audience. This holistic approach has consistently led to successful product launches, meaningful player engagement, and long-term platform sustainability.

At the core of every project, I aim to push the boundaries of what games can do—combining technology and design to deliver experiences that matter.

My Portfolio

Health and Fitness Games

HELIX by Luna Wolf Studios
Lanebreak by Peloton
SaeboVR by Barron Associates
KneeBRIGHT by Barron Associates
MOVE-IT by Barron Associates
iCARE by Barron Associates

Educational Games

NeuroSPARKS by Barron Associates
EMPATHIE by Barron Associates
Lab Rat by Legends of Learning

Indie Games

Hypno Halo by Luna Wolf Studios
ParaLily by Luna Wolf Studios
Sheep Tag 2 by Luna Wolf Studios
Travelers Refrain by Red Essence Games
Cell to Singularity by Computer Lunch
Citytopia by Reliance Games
Save Samia by LaToya Forever
Haberdashery by Luna Wolf Studios
Target Crack by Luna Wolf Studios
Madlads Tic Tac Toe by Luna Wolf Studios

Game Jams

OK K.O.! Under Siege by Cartoon Network
Plan C by Luna Wolf Studios
Turbo Hobo Cannon by Luna Wolf Studios
Lightning Luther by Luna Wolf Studios
A World Apart by Luna Wolf Studios
Fungeon Crawler by Luna Wolf Studios

Web Apps

Anatomy of Play – Serious Games for Health and Fitness.
FishWatch – Every second makes a ripple.
Reel Gains – Track every rep. Catch every gain.
FinChat – No nets. No traps. Just chat.
Fresh Catch – Fresh List. Fresh Catch.
LifeQuest – The Next Level.

Tutorials and Assets

Scriptable Sheets for Unity
Audio Tutorial for Unity: the Audio Mixer
How to Make a Match 3 Game in Unity
ScriptableObject Tutorial: Getting Started
Unity Cheat Sheet and Quick Reference 2018
How to Create a Tower Defense Game in Unity
Setup a Bug Reporter in Unity using Trello

…and many many more.

Contact

Jeff@lunawolfstudios.com
LinkedIn
GitHub