Jeremy

Co-Founder of Luna Wolf Studios

Experienced Game Designer and Developer with a passion for creating innovative and engaging gaming experiences. Co-Founder and Lead Game Designer at Luna Wolf Studios, where I successfully developed and funded projects such as HELIX, a gamified VR Hearing Assessment for Auditory Processing Disorder, and Sheep Tag 2, a 3D online multiplayer RTS through a Kickstarter campaign. I have also designed and developed educational games for Legends of Learning, Flex Sledding for the mTrigger, and Haberdashery, an endless runner game. Additionally, I have created 3D and 2D games, mobile apps, websites, videos, and maintained social networking pages for various clients.

As a VR Developer and Simulation Designer at Asurion, I created a VR soft skills trainer and developed for the Meta Quest 2, while also handling back-end data tracking and analytics. I have also worked as a Unity Developer at Realize Design, where I was responsible for UX/UI design, backend integration, and core UI systems in Unity, and as a Game Design Professor at Salem Community College and Delaware College of Art and Design, where I designed and implemented curriculum for Unity, C# Programming, and 3D Modeling courses.

In addition to my game development experience, I have also worked as a Marketing Consultant for Rose Tinted Games, handling social media marketing, influencer marketing, paid advertising, PR management, email marketing, automation funnels, and blog/article creation. I have also served as a Product Management Intern at CSC, a PR and Community Consultant for Robo Puzzle Smash, a 3D Animator at Bamn Studios, and a Social Media Director at Damocles Thread Development.

I am a highly skilled problem solver with a player-centered approach to game design. My ability to analyze problems and find creative solutions has earned me awards and nominations, including 1st place in the 2015 Wilmington University East Coast Reboot 48-hour game jam and nominations for the 2015 Boston Festival of Indie Games and Delaware Indie Game of the Year. I am also a panelist at various gaming conventions, showcasing our games and sharing insights on game development and design.

With a strong background in game design, development, and marketing, I am committed to creating exceptional gaming experiences and driving innovation in the gaming industry.

My Portfolio

Health and VR Games
HELIX by Luna Wolf Studios
FlexSledding by mTrigger
Preston & Steve Campout for Hunger by Wilmington University

Educational Games
Lab Rat by Legends of Learning
Eternia: The Quest by Luna Wolf Studios

Indie Games
Genfanad by Rose Tinted Games
Sheep Tag 2 by Luna Wolf Studios
Robo Puzzle Smash by Pxlplz
Save Samia by LaToya Forever
Haberdashery by Luna Wolf Studios
Fruit Slinger by Exalt Games

Game Jams
OK K.O.! Under Siege by Cartoon Network
Turbo Hobo Cannon by Luna Wolf Studios
Fungeon Crawler by Luna Wolf Studios

Apps
Realize by Realize Design

Tabletop and Live Action Games
Witch Hunter: The Invisible World by Alligator Alley Entertainment
The Underground: Sam and Fuzzy RPG by Damocles Thread Development
Tempters: An Infernally Clever Board Game by Damocles Thread Development

Acting (Background Character)
Hustle – Adam Sandler, Netflix.
Mare of Easttown – Kate Winslet, HBO.
…and many many more.

Contact

Jeremy@lunawolfstudios.com
LinkedIn
GitHub